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Old 14-February-2008, 09:09 AM
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BigDon BigDon is offline
Order of Kilopi
 
Join Date: Jul 2006
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INCOMING!

Wow, that would stick in rock!

I do get uncomfortable when favorite players start playing arrow tag with the Orcs. Orcs poison their arrows as well, if it is available. Then there are the enchanted arrows and those of "fiendish design". (Clockwork ones that are best left undiscribed in gentle company)

You've now doomed untold dozens of players you don't even know, from the other side of the planet. We live in marvelous times. Well, this will boost the experience points for Orcs now won't it? (Not all bands of Orcs have these bows by the way. Rolled for per encounter by tribe.)

Well, they do fight Dwarves. Really angry Dwarves, en masse in full battle array. Enchanted and magically hardened armor. Though the math never works out in favor of the Dwarves due to the Orcs having a population doubling time orders of magnititude higher than that of the Dwarves. Even without using pit breeding techniques. (Not available in all locations)

About twice that of Humans and just as immortal as Elves. Dwarves, on the other hand, are on the order of 120 years or more to double their population. Only about twentyfive per cent are female. (No beards.) and die of old age at five or six hundred.

If I recall correctly in the book, the Orc and the Moria Uruk Hai who fight over Frodo's mithril shirt make reference to being at a battle that took place in the First Age.

They had some honking big battles in the First Age.

Wasn't there a battle where the main good guy city was finally taken by a quarter million Orcs, a thousand Dragons and a hundred Balrogs?

I think if you had started Operation Barbarossa with that lot, armed with those bows, all objectives may well have been reached. Especially if it was actually planned out and not just a mass "Banzai Charge".

Logistics will be easier. The Orcs will eat everybody they come across. Fresh or not. And leave none alive. The worst of it would the Balrogs. Monsterous entities. As Balrogs are corrupted divinity they have Presence. (No, not like Santa)

A Balrog "flaring" and displaying his Presence will cause all nonplayer characters of fourth level or less or creatures of four hit dice or less, to simple die. No saving throw. Out to line of sight. Player characters make 4 level or less get a saving throw against death magic or die. That's why Legolas ran away covering his face in the book. This is triple black diamond territory here folks. The bunny slopes are that-a-way. The only thing that Dragons fear is a Balrog.

As the Moria Balrog was atypical he rated 45th level fighter, (All get full hit points) 45th level magic user in all things fire based, 25th in ALL other magics.
Magic resistance: Yeah right, who are you again? I created the laws of physics in the part of the World you're standing on, dweeboid. Nice try.

More typical, but NEVER mundane, Balrogs are 25/25 and 18th in all other magics. Still with Presence. Without a lot of the fire. A lot like a giant animated black iron statue full of fire. Frightfully nimble. I've only ever lost three. The last one just recently. Besides the cliche whip and sword they are also fond of single edge cleaver-like axes for tough work.
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