Hmm - one thing that should happen normally in sublight SR travel is that the starfield should compress along the axis of your travel (rather than spread out).
But yeah - any multi-apparent-solar-mass/anti-mass configuration of matter and energy contained within a km or two is going to do wacky things to incoming light rays.
I wonder what the Star Trek screenwriters would pay for a GR consultant to come up with the "realistic" looking background warp that would happen under the standard alcubierre warp-drive fields? Surely computer special effects time doesn't cost that much more these days than "screensaver #5".
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