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Old 03-May-2005, 04:54 PM
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baric baric is offline
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Default need planet/star info for game

I hope this is the appropriate forum to post this request for information. If not, I apologize. I posted this to sci.astro last night but, after looking at some of the posts there, I came to the conclusion that newsgroup is maybe not the best place to find astronomy-related discussions. So I came over here since I remembered it from a long-ago recommendation.

I have been an astronomy buff most of my life and have been working on a Java-based "space empire" game for the past year. I'm not here to plug the game or anything, and it's going to be a freebie, anyway.

However, I am taking pains to ensure that the star & planet models are as realistic as possible without taking the fun out of the game. In other words, I want the planet/star models to have variety without being overly complex. Here's what I have so far...

STARS
-----
The stellar types currently in the game:
Brown Dwarf (functions as a star for game purposes)
Red
Orange
Yellow
White
Blue
Blue Giant
Red Giant
Red Supergiant
Orange Giant
Yellow Hypergiant
White Dwarf
Neutron
Black Hole

In the game, it is possible for a Supernova-type event to occur for most types of stars. For main sequence stars, this would essentially result in a transition to their giant stage while, for giant stars, it would be the transition to the White Dwarf, Neutron or Black Hole types.

What I would like expert help with, in particular, is information on any missing stellar types and a rundown on what mass levels trigger which transition. For example, what determines when stars go to the Blue-Red-Orange-Yellow giant types?

Multiple star systems are going to be added a later time.

PLANETS
-------
The various Planet types are more complex because there are more variables involved. I am currently using 4 variables for planets that are candidates for colonization by players with the appropriate technology:

1) Mass - from Mars (lower end) to larger-than-Earth (upper end)
2) Stellar Zone - hot, warm, temperate, cool and cold. Liquid water only possible in the middle 3 zones.
3) Atmosphere - none, greenhouse (CO2), terran (N&O2) and Titanesque (N&methane)
4) Water levels - none, damp, wet, flooded

Based on those 4 variables, I generate a wide range of planet types. A graphic mockup should make this easier to visualize (at the end of this post)...

Anyway, I am particularly interested in any input as to other important planet variables that are missing or perhaps other types of possible atmospheres for planets. Keep in mind that gas giants are not in the game (yet) because they are not considered suitable candidates for colonization. I do have "volcanic" and "molten" planets in the game, but they are also not colonizable.

I really want to provide as much realism as possible within the game without overwhelming the players in details. Thanks in advance for any constructive comments or criticism you can provide.

Here is the graphic mockup of the planet types. Let me know if I should change this to a link instead... (Please overlook the graphics for the planets. The Toxic planet, for example, has been switched to a more appropirate shot of Titan while shot of Io is now used for the Volcanic planet).

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Old 03-May-2005, 07:33 PM
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eburacum45 eburacum45 is online now
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A collection of my bookmarks you might find useful;
star class in relation to mass, temperature, lifetime
Stargen, a planetary system generator
John Dollan's planetary Classification list

Please note these links have much speculative information included in them, so should not be used for astronomy homework etcetera; but they are very useful otherwise.
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Old 03-May-2005, 07:52 PM
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There's always the chance for mining planets that are un-inhabitable. You can have mining colonies that require supply ships (to bring the esentials from a neighboring system/planet.) That could go over for the gas giants as well, some kind of star wars like gas mining operation. Also for neutron stars (with sufficient tech of course) to make exotic materials for even higher tech/armor....
There was a neat game called Stars! once that I played for a while. The graphics sucked, the systems sucked but the ship building and colonization/supply were awesome. Let me know if you want a link/copy.
Hope that helped some.

[edit to add]
What the heck:
http://www.download.com/Stars-demo/3...ml?tag=lst-0-1
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Old 03-May-2005, 11:17 PM
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baric baric is offline
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Quote:
Originally Posted by eburacum45
A collection of my bookmarks you might find useful;
star class in relation to mass, temperature, lifetime
Stargen, a planetary system generator
John Dollan's planetary Classification list

Please note these links have much speculative information included in them, so should not be used for astronomy homework etcetera; but they are very useful otherwise.
Wow, those are awesome links! Your help is greatly appreciated!
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Old 03-May-2005, 11:20 PM
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baric baric is offline
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Quote:
Originally Posted by TravisM
There's always the chance for mining planets that are un-inhabitable. You can have mining colonies that require supply ships (to bring the esentials from a neighboring system/planet.) That could go over for the gas giants as well, some kind of star wars like gas mining operation.
Actually, the idea of mining uncolonizable planets is on the table for a possible expansion. I haven't had a chance yet to work out the impact on the existing game mechanics, so it's still in the "nice to have" stage.
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Old 04-May-2005, 01:59 PM
dgavin dgavin is offline
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A Couple of star types and planet types you might want to look at.

T-Tauri Stars (Pre Main Sequence, still surrounded by dust disk or dust pod)

Wolf-Ryant Variables (Mid range/Massive Stars that burn fast enough they eject thier own mass at a rapid rate)

Magnatar's (Soft Gama Repeaters, nutron stars with a magnectic dynamo on the order of upto millions of times stronger then our sun, these are rare, only 7 known at last count)


Planets:

Habitial planet sized moons orbiting giant planets.

Semi-Elliptical Orbits, that take a planet out of then back into the green zone.

Super Earths or Water Giants (8 to 14 mass earth planets)
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Old 11-May-2005, 01:42 AM
MythozDog MythozDog is offline
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I've calculated (very roughly) about 60 F-5 -G- K-5 stars (within the life ranges that we know out to a radius of 30 lyrs. Someone might have a specific number on those, depending how far out you want to go.

http://www.stellar-database.com/ goes out to about 75 lys from Sol and also has a ton of information.
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Old 11-May-2005, 05:33 AM
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Hmmm... these planet descriptions sound a lot like those used in FreeOrion.
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