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Good evening everybody. The Doctor is in.
So, how is it a boast of speed when it's a distance that's being used as the boast? If the asteroid field is sparse, why is there a danger of zipping and zagging into them? Speed is not required to avoid the black holes. One has to assume that the ship isn't bound to them to begin with, so it should be able to slingshot around the holes without any problems. You should be able to get as close to the event horizon as your hull strength, or assuming the ship isn't somehow capable of counteracting the gravity inside the ship for pilot comfort your body, can handle. And just how dense is this black hole field? How much farther do most pilots usually travel? 1 parsec is 3.26 light years. Shaving even a single parsec off of travel time would mean people are avoiding these objects by lightyears, when realistically anyone should be able to get within a few AUs of each body without feeling any adverse effects. I also see no reason for any engines to be straining in protest. Follow the proper course, and the engines wouldn't need to be on at all. That statement seems to be making an analogy between a black hole and a whirlpool or tornado or something. That in and of itself is bad astronomy -- black holes don't suck.
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"I'm making wheatloaf. It's like meatloaf, only with wheat" "Isn't that just...bread?" |
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I would like to postulate a solution to the "Kessel Run" error that fits within the context of the original film and does not require any other book or film to corroborate.
The premise is this: Since the ships that travel FTL are said to be traveling in Hyperspace, I submit that "hyperspace" is the SW equivalent of "Wormhole" and that all wormholes are curved. Imagine then that a ship that goes FTL is actually generating its own wormhole whose curvature is a function of the speed of the object passing through it (a large multiple of c). Therefore Han's claim of performing the run in less than 12 parsecs is actually a measurement of speed. It refers to the length of the wormhole generated. A slower ship might take 13 parsecs or more to travel the "run". A faster ship, if there was one, might do it in 11 parsecs. This would also explain why they never have battles in hyperspace. Remember, Space is curved. Why shouldn't hyperspace be curved as well?
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I cant remember which book i read this in but i definently heard it somewhere.
First of all a little info on how hyperspace jumps are made. Ships can only travel along very specific hyperspace routes in order to avoid mass field objects (stars, black holes, ect.) which will cause a ship to revert to real space and most likely destroy it in the process. However, ships with faster hyperdrives can cut closer routes through these mass fields because of their greater speeds. Now the Kessel Run is made, as stated previously, buy piloting along the maw. The issue of a parsec being a measure of distance is explained by the fact that only a ship with an incredibly fast hyperdrive (The Millenium Falcon) can cut such a short route so close to the maw, which being four black holes is a huge mass field, without being destroyed. I dont know of any other distances for the kessel run but apparently 12 parsecs is very short |