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  #61 (permalink)  
Old 19-June-2005, 05:42 AM
ChesleyFan ChesleyFan is offline
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I always thought some of the designs from the Colony Wars PSOne games were pretty cool...
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Old 19-June-2005, 05:59 AM
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Quote:
Originally Posted by PhantomWolf
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Originally Posted by Nereth
I actually thought just tossing a smoke bomb near the main ship may end up making it useless or better yet attaching something that could cloud the recievers with smoke although that might make a pretty interesting fight with ships manuvering to try and just communicate with eachother instead of just trying to gain a tactical advantage with position.
I'm not totally sure that a smoke bomb would have much effect in space.
Hrm... your right. Maybe if it was some kind of sticky substance, making me think of space paintball now.
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Old 19-June-2005, 03:33 PM
LewDux LewDux is offline
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Quote:
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Hrm... your right. Maybe if it was some kind of sticky substance, making me think of space paintball now.
Raspberry jam :roll:
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  #64 (permalink)  
Old 20-June-2005, 01:43 PM
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HenrikOlsen HenrikOlsen is offline
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I prefer the Stovepipe design from Niven and Pournelle's Footfall, perfectly realistic and buildable today.
Idea is, pull the main guns off a battleship, to each of them add autoloader, lifesupport for a few hours, maneuvering trusters, targeting radar, one volunteer(preferably with no family).
Pull a lot of them to intersecting orbit with an Orion type carrier and let them loose, then watch the pretty lights.
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Old 20-June-2005, 03:00 PM
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Quote:
Originally Posted by LewDux
Quote:
Originally Posted by Nereth
Hrm... your right. Maybe if it was some kind of sticky substance, making me think of space paintball now.
Raspberry jam :roll:
There's only one man who would dare give me the raspberry; Lonestar!
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  #66 (permalink)  
Old 20-June-2005, 10:56 PM
Sock Munkey Sock Munkey is offline
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At distances where the speed of light limit becomes a factor you can't effectively engage in battle with lasers because by the time the light from the target ship reaches you and the light from your laser reaches where it appears to be it will be long gone. Engaging in slight random easive manuvers makes a ship pretty much unhittable at distances greater than say, the orbit of mercury.
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Old 21-June-2005, 10:11 AM
Jpax2003 Jpax2003 is offline
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Quote:
Originally Posted by Sock Munkey
At distances where the speed of light limit becomes a factor you can't effectively engage in battle with lasers because by the time the light from the target ship reaches you and the light from your laser reaches where it appears to be it will be long gone. Engaging in slight random easive manuvers makes a ship pretty much unhittable at distances greater than say, the orbit of mercury.
From what starting location, sun? Earth?

I think that battles may be fought from thousands of klicks but not millions.
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Old 21-June-2005, 06:04 PM
CMartin CMartin is offline
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Default My favorite star fighter...

What about the great Moonbase Alpha Eagles. They at least LOOK like a real spacecraft. That was always my favorite as a kid- although just about any starfighter from any other movie could destroy them...
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  #69 (permalink)  
Old 21-June-2005, 09:57 PM
Sock Munkey Sock Munkey is offline
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I was thinking of Mercury's orbit radius and a large capital ship for this example, allthough if your craft is small and agile a distance comparable to that of the Moon's orbit radius around the earth will do.
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Old 21-June-2005, 11:41 PM
Jpax2003 Jpax2003 is offline
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Quote:
Originally Posted by Sock Munkey
I was thinking of Mercury's orbit radius and a large capital ship for this example, allthough if your craft is small and agile a distance comparable to that of the Moon's orbit radius around the earth will do.
This thread is about space fighters not capital ships.
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Old 22-June-2005, 11:36 AM
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If I must go to war please put me in an advanced prototype Gunstar. I want to look good in battle and that baby looks good.
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Old 23-June-2005, 11:02 PM
Sock Munkey Sock Munkey is offline
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The point of my posts was how close one would have to be to effectively engage in battle of any kind and to demonstrate that small quick fighters would usually be an asset over larger ships.
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Old 24-June-2005, 02:09 AM
Jpax2003 Jpax2003 is offline
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Quote:
Originally Posted by Sock Munkey
The point of my posts was how close one would have to be to effectively engage in battle of any kind and to demonstrate that small quick fighters would usually be an asset over larger ships.
Ah, ok. But don't forget that the capital ships might have more powerful reactors to charge beam weapons, larger and more efficient propulsion, and better armor. However, I still think that fightercraft will have a place in space combat.
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