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  #31 (permalink)  
Old 10-July-2008, 11:46 PM
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Quote:
Originally Posted by George View Post
Assuming the travelers had knowledge of any local very close binaries and could observe their relative motions, then a velocity relative to them would be somewhat easy to calculate.
That would work too, though there might be a few ambiguous possibilities to resolve unless you knew details about quite a few binaries.
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Old 11-July-2008, 10:00 AM
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Use the interstellar medium to gauge your speed, and triangulation with the local stars to find your location. That is the equivalent of both a log and a sextant; that should give you a fairly good idea of how long it would take to get where you are going, if anywhere.

That does assume that you have some instruments, but they could be as simple as a telecope mounted so that the angle can be read, and a thermometer to take the temperature of various parts of the hull. Friction with the interstellar medium will heat one half of the spacecraft; at high speeds this heating will be considerable, despite the low density of the medium.
Oh, and you need astronomical data, too.
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Old 11-July-2008, 07:12 PM
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Originally Posted by Tog_ View Post
I'm sort of going on the assumption that Hans is, unless he says otherwise.
Actually I wasn't. The question in question entered my head while reading OTHER science fiction.

Thank you gentlemen for all the information and ideas!
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  #34 (permalink)  
Old 11-July-2008, 11:45 PM
Jeff Root Jeff Root is online now
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Unless you are headed toward some particular place, such as a star that
you don't want to run into or a rendezvous point that you want to get to,
or you are trying to get away from someone who is chasing you, I don't
see much reason to know your speed (relative to whatever). What you
want to know is how to get the power back on. Your speed would usually
be of no consequence as long as you don't have power.

If you are headed for a rendezvous point, though, it might be crucial to
know your speed so that you will know when to use your battery-powered
short-range radio to let your friends know that you need help.

If you are headed for a star, knowing your speed will just tell you how much
time you have left before you die. Same if you are trying to get away from
Darth Vader.

Using a spectroscope to measure redshift and blueshift of stars around you
works down to a few kilometers per second, I think. Maybe less. It depends
on the quality of the optics. And it doesn't require knowing anything about
the stars beforehand.

-- Jeff, in Minneapolis
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  #35 (permalink)  
Old 11-July-2008, 11:47 PM
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Quote:
Originally Posted by Jens View Post
It's easy. You lick your finger, stick it out the window, and feel which way the wind is coming from.
I prefer to toss something lightweight out the window, such as tufts of grass, or Schrodinger's cat, and see which way the wind takes it.
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Old 12-July-2008, 10:39 AM
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Quote:
Originally Posted by John Mendenhall View Post
First, several awards:

Oxymoron of the week to m1omg for 'real SCI-fi.'

Dry humor of the week to Grant for 'I'm in no position to comment.'

Relativity grasp of the week to What Max for 'their velocity with respect to what?'


More seriously, distant pulsars have been proposed as fixed beacons for navigating. If you know what the apparent pulse rates were when you left, and what they are when you lose power, and their directions, then you should be able to calculate both where you are and how fast you are moving with respect to your departure point.

Regards, John M.
lol, I meant the "real sci-fi" as "hard sci-fi" as scifi that respects the natural laws
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Old 15-July-2008, 08:46 PM
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Quote:
Originally Posted by Hans View Post
Could the crew determine the speed of the vessel if it wasn't within a solar system?
They propably know where they left and/or where they're going. The rate of the change in distant to one or both of those points propably could give a hint. Those good folks steering the darn thing, propably know better ways to meazure the distance than I do
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